[Bug Report] NPC/vehicle issues when using virtual worlds
#8

In 0.3.8, when useartwork is enabled, the player always enters a download state when joining or changing virtual worlds (even if there are no files to download). If the virtual world has changed AND they've finished downloading any required files, the server will find them in the virtual world before they finished downloading. So basically - with useartwork enabled you're supposed to deal with all join/vworld transitions through OnPlayerFinishedDownloading.
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