RemoveBuildingForPlayer works in other public?
#3

It works yes, but think:

If the player connects and then goes OnPlayerRequestClass, you will remove the buildings yes. If he dies again and he goes to class selection, then you'll try some buildings that are already removed, making the player crash.
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Messages In This Thread
RemoveBuildingForPlayer works in other public? - by ByMatt20030 - 04.12.2017, 13:07
Re: RemoveBuildingForPlayer works in other public? - by Logok987 - 04.12.2017, 13:15
Re: RemoveBuildingForPlayer works in other public? - by Lucases - 04.12.2017, 13:35
Re: RemoveBuildingForPlayer works in other public? - by ByMatt20030 - 04.12.2017, 13:51

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