[FilterScript] Fusez's Map Editor (Version 2)
#55

Quote:
Originally Posted by RedFusion
Посмотреть сообщение
pawn Код:
#include <a_samp>

main() {}

public OnGameModeInit() {
    UsePlayerPedAnims();

    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit() {
    return 1;
}

public OnPlayerRequestClass(playerid, classid) {
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1968.3783, 1344.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid) {
    return 1;
}

public OnPlayerDisconnect(playerid, reason) {
    return 1;
}

public OnPlayerSpawn(playerid) {
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason){
    return 1;
}

public OnVehicleSpawn(vehicleid) {
    return 1;
}

public OnVehicleDeath(vehicleid, killerid) {
    return 1;
}

public OnPlayerText(playerid, text[]) {
    return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) {
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid) {
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate) {
    return 1;
}

public OnPlayerEnterCheckpoint(playerid) {
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid) {
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid) {
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid) {
    return 1;
}

public OnRconCommand(cmd[]) {
    return 1;
}

public OnPlayerRequestSpawn(playerid) {
    return 1;
}

public OnObjectMoved(objectid) {
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid) {
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid) {
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid) {
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid) {
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2) {
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row) {
    return 1;
}

public OnPlayerExitedMenu(playerid) {
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) {
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) {
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success) {
    return 1;
}

public OnPlayerUpdate(playerid) {
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid) {
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid) {
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid) {
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid) {
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) {
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source) {
    return 1;
}
Try this! Paste this code into pawno and save it in your gamemodes folder, compile it, then add it to gamemode0 in your server.cfg.
remains the same, only the normal server
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Messages In This Thread
Fusez's Map Editor (Version 2) - by RedFusion - 29.10.2016, 15:25
Re: Fusez's Map Editor (Version 2) - by SyS - 29.10.2016, 15:31
Respuesta: Fusez's Map Editor (Version 2) - by Gles - 29.10.2016, 15:50
Re: Fusez's Map Editor (Version 2) - by Crayder - 29.10.2016, 18:11
Respuesta: Fusez's Map Editor (Version 2) - by Whyd - 29.10.2016, 18:29
Re: Respuesta: Fusez's Map Editor (Version 2) - by RedFusion - 29.10.2016, 20:43
Re: Fusez's Map Editor (Version 2) - by Quinncell - 29.10.2016, 20:52
Re: Fusez's Map Editor (Version 2) - by HoangNam - 01.11.2016, 05:23
Re: Fusez's Map Editor (Version 2) - by JustMe.77 - 01.11.2016, 15:28
Re: Fusez's Map Editor (Version 2) - by Jayse - 01.11.2016, 17:12
Re: Fusez's Map Editor (Version 2) - by SilverGamingYT - 07.11.2016, 16:45
Re: Fusez's Map Editor (Version 2) - by Crayder - 07.11.2016, 20:15
Re: Fusez's Map Editor (Version 2) - by SilverGamingYT - 07.11.2016, 21:43
Re: Fusez's Map Editor (Version 2) - by ATomas2016 - 15.11.2016, 13:34
Re: Fusez's Map Editor (Version 2) - by SoFahim - 15.11.2016, 14:08
Re: Fusez's Map Editor (Version 2) - by BlackbirdXd - 28.11.2016, 21:26
Re: Fusez's Map Editor (Version 2) - by Hassyy - 08.12.2016, 03:22
Re: Fusez's Map Editor (Version 2) - by Hassyy - 08.12.2016, 12:09
Re: Fusez's Map Editor (Version 2) - by xogud807 - 12.02.2017, 16:34
Re: Fusez's Map Editor (Version 2) - by organe. - 14.02.2017, 12:25
Re: Fusez's Map Editor (Version 2) - by faxxe - 02.03.2017, 20:18
Re: Fusez's Map Editor (Version 2) - by xIs0BiHx - 11.03.2017, 12:15
Re: Fusez's Map Editor (Version 2) - by Wary - 20.06.2017, 20:17
Re: Fusez's Map Editor (Version 2) - by Shevil - 23.06.2017, 08:47
Re: Fusez's Map Editor (Version 2) - by LinardsLiepins - 23.06.2017, 14:41
Re: Fusez's Map Editor (Version 2) - by Dayrion - 23.06.2017, 23:59
Re: Fusez's Map Editor (Version 2) - by LinardsLiepins - 24.06.2017, 09:38
Re: Fusez's Map Editor (Version 2) - by mgos307 - 11.07.2017, 11:22
Re: Fusez's Map Editor (Version 2) - by HeLiOn_PrImE - 11.07.2017, 12:12
Re: Fusez's Map Editor (Version 2) - by Astralis - 05.08.2017, 09:54
Re: Fusez's Map Editor (Version 2) - by Luke_James - 06.08.2017, 22:10
Re: Fusez's Map Editor (Version 2) - by DeathReaper - 08.08.2017, 08:31
Re: Fusez's Map Editor (Version 2) - by adri[4]Life - 05.09.2017, 06:04
Re: Fusez's Map Editor (Version 2) - by insus100 - 07.10.2017, 19:40
Re: Fusez's Map Editor (Version 2) - by Crayder - 08.10.2017, 03:30
Re: Fusez's Map Editor (Version 2) - by ]Kurence[ - 08.10.2017, 11:34
Re: Fusez's Map Editor (Version 2) - by DeathReaper - 15.10.2017, 07:07
Re: Fusez's Map Editor (Version 2) - by Twizted - 17.10.2017, 23:10
Re: Fusez's Map Editor (Version 2) - by Caster - 19.10.2017, 14:42
Re: Fusez's Map Editor (Version 2) - by Saddin - 16.11.2017, 16:11
Re: Fusez's Map Editor (Version 2) - by Vasall - 18.11.2017, 06:34
Re: Fusez's Map Editor (Version 2) - by RogerCosta - 18.11.2017, 14:20
Re: Fusez's Map Editor (Version 2) - by Mivco - 19.11.2017, 19:50
Re: Fusez's Map Editor (Version 2) - by Ritzy2K - 28.11.2017, 05:52
Re: Fusez's Map Editor (Version 2) - by RedFusion - 28.11.2017, 07:29
Re: Fusez's Map Editor (Version 2) - by VictorMM - 02.12.2017, 18:27
Re: Fusez's Map Editor (Version 2) - by RedFusion - 02.12.2017, 19:34
Re: Fusez's Map Editor (Version 2) - by VictorMM - 02.12.2017, 19:45
Re: Fusez's Map Editor (Version 2) - by RedFusion - 02.12.2017, 19:46
Re: Fusez's Map Editor (Version 2) - by VictorMM - 02.12.2017, 19:51
Re: Fusez's Map Editor (Version 2) - by VictorMM - 02.12.2017, 19:54
Re: Fusez's Map Editor (Version 2) - by RedFusion - 02.12.2017, 20:08
Re: Fusez's Map Editor (Version 2) - by VictorMM - 02.12.2017, 20:16
Re: Fusez's Map Editor (Version 2) - by RedFusion - 02.12.2017, 22:09
Re: Fusez's Map Editor (Version 2) - by VictorMM - 02.12.2017, 23:06
Re: Fusez's Map Editor (Version 2) - by MarioKamani - 06.12.2017, 15:10
Re: Fusez's Map Editor (Version 2) - by FuNkYTheGreat - 07.12.2017, 08:26
Re: Fusez's Map Editor (Version 2) - by MarioKamani - 07.12.2017, 16:23
Re: Fusez's Map Editor (Version 2) - by MarioKamani - 07.12.2017, 16:32
Re: Fusez's Map Editor (Version 2) - by EstoniaNMaN - 25.12.2017, 10:29
Re: Fusez's Map Editor (Version 2) - by PietroMarca - 10.01.2018, 10:44
Re: Fusez's Map Editor (Version 2) - by DeStRoY232 - 11.01.2018, 09:56
Re: Fusez's Map Editor (Version 2) - by sieufbeir - 24.01.2018, 23:20
Re: Fusez's Map Editor (Version 2) - by RedFusion - 25.01.2018, 06:49

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