01.12.2017, 01:16
You are using textdraws incorrectly.
1.) These all look like global textdraws to me and should be as such (big waste of code/resources for nothing)
2.) You didn't set the textsizes correctly - PlayerTextDrawTextSize(playerid, loginText[8], 426.228424, 0.000000);
1.) These all look like global textdraws to me and should be as such (big waste of code/resources for nothing)
2.) You didn't set the textsizes correctly - PlayerTextDrawTextSize(playerid, loginText[8], 426.228424, 0.000000);