OnPlayerGiveDamageActor
#7

Yes I'm sure and this also happens on third actor since I'm only using this for three of them.
This is how i created them:

pawn Код:
// creating them
new cityActor;
cityActor = CreateActor(163,1495.4327,-1786.7675,13.5349,36.4921);
SetActorInvulnerable(cityActor, false);
They're spawned and all that but callback is not being called at all :S
Is it possible that a plugin or something is blocking the function ?
Since I've started recieving
-
Stack/heap size: 16384 bytes; estimated max. usage: unknown, due to recursion
and
[sampgdk:error] Too many callback arguments (at most 32 allowed)

But that went away with pragma dynamic, and I'm sure that the script is not the problem since it's optimized.
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Messages In This Thread
OnPlayerGiveDamageActor - by ShoortyFl - 25.11.2017, 12:32
Re: OnPlayerGiveDamageActor - by MEW273 - 25.11.2017, 12:43
Re: OnPlayerGiveDamageActor - by ShoortyFl - 25.11.2017, 12:57
Re: OnPlayerGiveDamageActor - by Joron - 25.11.2017, 13:03
Re: OnPlayerGiveDamageActor - by ShoortyFl - 25.11.2017, 13:05
Re: OnPlayerGiveDamageActor - by MEW273 - 25.11.2017, 13:15
Re: OnPlayerGiveDamageActor - by ShoortyFl - 25.11.2017, 13:46
Re: OnPlayerGiveDamageActor - by ShoortyFl - 25.11.2017, 14:00

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