Posts: 3,324
Threads: 96
Joined: Sep 2013
Quote:
Originally Posted by Abagail
Ultimate thing for me would be cullzone editing. It is much lesser change than offering server wide models (in terms of straying away from the theme of the game) and could have great effect. This includes eliminating rain from shelters/mapping in interior 0, etc. Would be awesome.
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This! We have everything we need now relative to full-map editing (such as the ability to remove all buildings, customs objects, etc) yet we still have all of these weather and effect modifying areas in the way. And yeah if we get the ability to remove then I think it'd be equally satisfying to be able to add our own.