19.11.2017, 21:54
@Kalcor: Nice, now skins are supported
Thank you!!
The increase of objects is great, but it would be better to have maps that can be downloaded before the player spawns. So we can modify whole samp (with better performance) and build whole maps. Like u suggested with GTAUnited. So on, while executing object-creating commands client-side there wont be any security issue.
In addition to that, you increased the objects limit. It would be great to do the same with Textdraws or make it possible to handle them with a better performance. I've build an own GUI, but its hard to handle without key- and mouse detection as well as with this performance and limit.
Last but not least, a modification of the car handlings would be great
Thank you!!
The increase of objects is great, but it would be better to have maps that can be downloaded before the player spawns. So we can modify whole samp (with better performance) and build whole maps. Like u suggested with GTAUnited. So on, while executing object-creating commands client-side there wont be any security issue.
In addition to that, you increased the objects limit. It would be great to do the same with Textdraws or make it possible to handle them with a better performance. I've build an own GUI, but its hard to handle without key- and mouse detection as well as with this performance and limit.
Last but not least, a modification of the car handlings would be great