MySQL problem (i think)
#3

Quote:
Originally Posted by Lucases
Посмотреть сообщение
OnPlayerConnect is skipped and it sends you to OnPlayerRequestClassSelection

Post your OnPlayerConnect code
Take a look here :

Код:
public OnPlayerConnect(playerid)
{
	ResetPlayer(playerid);
	PreloadAnimations(playerid); 
	
	SetPlayerColor(playerid, 0xAFAFAFFF); 
	SetPlayerTeam(playerid, PLAYER_STATE_ALIVE); 
	
	//Dualies;
	SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 899);
	SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 0);
	SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 0);

	new 
		existCheck[60]
	; 
	
	mysql_format(ourConnection, existCheck, sizeof(existCheck), "SELECT * FROM bannedlist WHERE IpAddress = '%e'", ReturnIP(playerid));
	mysql_tquery(ourConnection, existCheck, "CheckBanList", "i", playerid);
	// We'll check if their IP is linked to any players on the bannedlist.
	// A master account DBID ban will be checked once they login. 
	
	SetPlayerCamera(playerid);
	
	//Unscrambler Textdraws:
	Unscrambler_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 199.873275, 273.593383, "<UNSCRAMBLED_WORD>");
	PlayerTextDrawLetterSize(playerid, Unscrambler_PTD[playerid][0], 0.206330, 1.118813);
	PlayerTextDrawAlignment(playerid, Unscrambler_PTD[playerid][0], 1);
	PlayerTextDrawColor(playerid, Unscrambler_PTD[playerid][0], -1);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, Unscrambler_PTD[playerid][0], 1);
	PlayerTextDrawBackgroundColor(playerid, Unscrambler_PTD[playerid][0], 255);
	PlayerTextDrawFont(playerid, Unscrambler_PTD[playerid][0], 2);
	PlayerTextDrawSetProportional(playerid, Unscrambler_PTD[playerid][0], 1);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][0], 0);

	Unscrambler_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 137.369461, 273.593383, "/unscramble");
	PlayerTextDrawLetterSize(playerid, Unscrambler_PTD[playerid][1], 0.206330, 1.118813);
	PlayerTextDrawAlignment(playerid, Unscrambler_PTD[playerid][1], 1);
	PlayerTextDrawColor(playerid, Unscrambler_PTD[playerid][1], -490707969);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, Unscrambler_PTD[playerid][1], 1);
	PlayerTextDrawBackgroundColor(playerid, Unscrambler_PTD[playerid][1], 255);
	PlayerTextDrawFont(playerid, Unscrambler_PTD[playerid][1], 2);
	PlayerTextDrawSetProportional(playerid, Unscrambler_PTD[playerid][1], 1);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][1], 0);

	Unscrambler_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 305.179687, 273.593383, "TO_UNSCRAMBLE_THE_WORD");
	PlayerTextDrawLetterSize(playerid, Unscrambler_PTD[playerid][2], 0.206330, 1.118813);
	PlayerTextDrawAlignment(playerid, Unscrambler_PTD[playerid][2], 1);
	PlayerTextDrawColor(playerid, Unscrambler_PTD[playerid][2], -2147483393);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, Unscrambler_PTD[playerid][2], 1);
	PlayerTextDrawBackgroundColor(playerid, Unscrambler_PTD[playerid][2], 255);
	PlayerTextDrawFont(playerid, Unscrambler_PTD[playerid][2], 2);
	PlayerTextDrawSetProportional(playerid, Unscrambler_PTD[playerid][2], 1);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][2], 0);

	Unscrambler_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 141.369705, 285.194091, "scrambledword");
	PlayerTextDrawLetterSize(playerid, Unscrambler_PTD[playerid][3], 0.206330, 1.118813);
	PlayerTextDrawAlignment(playerid, Unscrambler_PTD[playerid][3], 1);
	PlayerTextDrawColor(playerid, Unscrambler_PTD[playerid][3], -1);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][3], 0);
	PlayerTextDrawSetOutline(playerid, Unscrambler_PTD[playerid][3], 1);
	PlayerTextDrawBackgroundColor(playerid, Unscrambler_PTD[playerid][3], 255);
	PlayerTextDrawFont(playerid, Unscrambler_PTD[playerid][3], 2);
	PlayerTextDrawSetProportional(playerid, Unscrambler_PTD[playerid][3], 1);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][3], 0);

	Unscrambler_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 137.902801, 296.924377, "YOU_HAVE");
	PlayerTextDrawLetterSize(playerid, Unscrambler_PTD[playerid][4], 0.206330, 1.118813);
	PlayerTextDrawAlignment(playerid, Unscrambler_PTD[playerid][4], 1);
	PlayerTextDrawColor(playerid, Unscrambler_PTD[playerid][4], -2147483393);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][4], 0);
	PlayerTextDrawSetOutline(playerid, Unscrambler_PTD[playerid][4], 1);
	PlayerTextDrawBackgroundColor(playerid, Unscrambler_PTD[playerid][4], 255);
	PlayerTextDrawFont(playerid, Unscrambler_PTD[playerid][4], 2);
	PlayerTextDrawSetProportional(playerid, Unscrambler_PTD[playerid][4], 1);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][4], 0);

	Unscrambler_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 184.539016, 297.024383, "001");
	PlayerTextDrawLetterSize(playerid, Unscrambler_PTD[playerid][5], 0.206330, 1.118813);
	PlayerTextDrawAlignment(playerid, Unscrambler_PTD[playerid][5], 1);
	PlayerTextDrawColor(playerid, Unscrambler_PTD[playerid][5], -1);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][5], 0);
	PlayerTextDrawSetOutline(playerid, Unscrambler_PTD[playerid][5], 1);
	PlayerTextDrawBackgroundColor(playerid, Unscrambler_PTD[playerid][5], 255);
	PlayerTextDrawFont(playerid, Unscrambler_PTD[playerid][5], 2);
	PlayerTextDrawSetProportional(playerid, Unscrambler_PTD[playerid][5], 1);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][5], 0);

	Unscrambler_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 202.540191, 297.124389, "SECONDS_LEFT_TO_FINISh.");
	PlayerTextDrawLetterSize(playerid, Unscrambler_PTD[playerid][6], 0.206330, 1.118813);
	PlayerTextDrawAlignment(playerid, Unscrambler_PTD[playerid][6], 1);
	PlayerTextDrawColor(playerid, Unscrambler_PTD[playerid][6], -2147483393);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][6], 0);
	PlayerTextDrawSetOutline(playerid, Unscrambler_PTD[playerid][6], 1);
	PlayerTextDrawBackgroundColor(playerid, Unscrambler_PTD[playerid][6], 255);
	PlayerTextDrawFont(playerid, Unscrambler_PTD[playerid][6], 2);
	PlayerTextDrawSetProportional(playerid, Unscrambler_PTD[playerid][6], 1);
	PlayerTextDrawSetShadow(playerid, Unscrambler_PTD[playerid][6], 0);
	
	//Plate Textdraw:
	CarBought_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 97.333351, 291.629669, "YOUR_NEW_PLATE_HAS_BEEN_SET");
	PlayerTextDrawLetterSize(playerid, CarBought_PTD[playerid][0], 0.248666, 1.259851);
	PlayerTextDrawAlignment(playerid, CarBought_PTD[playerid][0], 1);
	PlayerTextDrawColor(playerid, CarBought_PTD[playerid][0], -1);
	PlayerTextDrawSetShadow(playerid, CarBought_PTD[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, CarBought_PTD[playerid][0], 1);
	PlayerTextDrawBackgroundColor(playerid, CarBought_PTD[playerid][0], 255);
	PlayerTextDrawFont(playerid, CarBought_PTD[playerid][0], 2);
	PlayerTextDrawSetProportional(playerid, CarBought_PTD[playerid][0], 1);
	PlayerTextDrawSetShadow(playerid, CarBought_PTD[playerid][0], 0);

	CarBought_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 97.533348, 302.630340, "PLATEHERE");
	PlayerTextDrawLetterSize(playerid, CarBought_PTD[playerid][1], 0.248666, 1.259851);
	PlayerTextDrawAlignment(playerid, CarBought_PTD[playerid][1], 1);
	PlayerTextDrawColor(playerid, CarBought_PTD[playerid][1], -490707969);
	PlayerTextDrawSetShadow(playerid, CarBought_PTD[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, CarBought_PTD[playerid][1], 1);
	PlayerTextDrawBackgroundColor(playerid, CarBought_PTD[playerid][1], 255);
	PlayerTextDrawFont(playerid, CarBought_PTD[playerid][1], 2);
	PlayerTextDrawSetProportional(playerid, CarBought_PTD[playerid][1], 1);
	PlayerTextDrawSetShadow(playerid, CarBought_PTD[playerid][1], 0);
	return 1;
}
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Messages In This Thread
MySQL problem (i think) - by Grintch - 19.11.2017, 12:54
Re: MySQL problem (i think) - by Lucases - 19.11.2017, 13:27
Re: MySQL problem (i think) - by Grintch - 19.11.2017, 13:54
Re: MySQL problem (i think) - by Lucases - 19.11.2017, 14:03
Re: MySQL problem (i think) - by Grintch - 19.11.2017, 14:24
Re: MySQL problem (i think) - by Grintch - 19.11.2017, 17:01
Re: MySQL problem (i think) - by Grintch - 19.11.2017, 22:20
Re: MySQL problem (i think) - by Grintch - 21.11.2017, 10:04
Re: MySQL problem (i think) - by Grintch - 22.11.2017, 08:31
Re: MySQL problem (i think) - by Kane - 22.11.2017, 08:55

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