How to Extract Original Texture from the Game
#3

What I always do when I want to find such textures, find some model IDs of some roads/rocks I want the textures of and search for them on (for example) Prineside's Dev Tools. There you can see some info about it (on the right), like modelname, texturename etc.

http://dev.prineside.com/en/gtasa_samp_model_id/

You'll need the texturename and find that in the gta3.img (inside models/ directory) - IMG Tool 2 is a very old but well working Tool for that.
Extract the .TXD file you looked for and open it in TXD Workshop. Then you can browse through it until you find what you need.
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Messages In This Thread
How to Extract Original Texture from the Game - by ATomas - 13.11.2017, 10:47
Re: How to Extract Original Texture from the Game - by cuber - 13.11.2017, 10:57
Re: How to Extract Original Texture from the Game - by NaS - 13.11.2017, 11:17
Re: How to Extract Original Texture from the Game - by Baseball - 13.11.2017, 15:13

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