Store actor in a variable
#2

Yeah, I figured that IsValidActor(x) return if an id is valid not if an actor was created on that id.

I solved setting pActor[playerid] = -1; if an actor wasn't created for that player.
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Store actor in a variable - by iDark - 12.11.2017, 20:55
Re: Store actor in a variable - by iDark - 12.11.2017, 21:25

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