OnPlayerStreamOut
#3

Streamed in basically means the server is transmissing information and coordinates to the client whereas /this/ subject is in the streamdistance to be shown.

So, when player A moves close to player B (approx' 100 units), then they stream in for eachother in order to be able to visually see eachother character.

When player A moves away from player B, they no longer will have a stream distance together.
This is why you can't stand on the star tower and snipe people at for i.e. Ocean Docks.
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Messages In This Thread
OnPlayerStreamOut - by Skream - 11.11.2017, 10:26
Re: OnPlayerStreamOut - by Escobabe - 11.11.2017, 10:57
Re: OnPlayerStreamOut - by Meller - 11.11.2017, 11:42
Re: OnPlayerStreamOut - by Skream - 12.11.2017, 12:47

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