This macro definition crashes the compiler with no outcome.
#5

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Originally Posted by NaS
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He is kind of right, you cannot re-define a symbol even with changed amount of parameters.

Well, you can define it but once you use it the compiler will crash.

It results in an infinite loop, SendClientMessage gets replaced with the new SendClientMessage, which again gets replaced by SendClientMessage (etc).
I've done this with other natives earlier (several months ago), I used Kick(%0,%1) to return a SetTimerEx with an interval of the players ping for example. I've done this before, however this time something went wrong.
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