ZCMD & Filterscripts
#9

Quote:
Originally Posted by igord
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I don't think it's a good practice to use for a command if the command was completed successfully. As I recall I was able to put commands in both filterscripts and the gamemode with ZCMD. If you could provide some examples (feel free to hide the logic in the commands with comments showing fairly what the command is ment to do) and maybe I could tell you something more. But I'll check into it when reach my home computer.
I will make a /test CMD on the GM and on the FS (/fstest on the FS) and see if they work in general with a simple SendClientMessage.

Quote:
Originally Posted by Banditul18
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Already done, no luck sadly...

Quote:
Originally Posted by kAn3
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Check if there are commands with same name, if yes try changing their names.
Not a single command matches one another on the GM/FS.
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Messages In This Thread
ZCMD & Filterscripts - by SupperRobin6394 - 05.11.2017, 20:08
Re: ZCMD & Filterscripts - by SupperRobin6394 - 06.11.2017, 20:59
Re: ZCMD & Filterscripts - by Escobabe - 06.11.2017, 21:08
Re: ZCMD & Filterscripts - by SupperRobin6394 - 07.11.2017, 10:16
Re: ZCMD & Filterscripts - by Escobabe - 07.11.2017, 11:00
Re: ZCMD & Filterscripts - by igord - 07.11.2017, 11:19
Re: ZCMD & Filterscripts - by Banditul18 - 07.11.2017, 12:38
Re: ZCMD & Filterscripts - by kAn3 - 07.11.2017, 17:07
Re: ZCMD & Filterscripts - by SupperRobin6394 - 07.11.2017, 17:40
Re: ZCMD & Filterscripts - by igord - 07.11.2017, 19:05

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