06.11.2017, 12:26
You got it a bit wrong:
Currently the client stores the server models in a folder with the IP. So, if server A at 127.0.0.1 and server B at 127.0.0.2 have both 25000.txd and 25000.dff, it won't matter since they are on different folders.
Server A's skin would be stored at GTA San Andreas User Files/SAMP/cache/127.0.0.1 while Server B's skins will be at GTA San Andreas User Files/SAMP/cache/127.0.0.2
I Hope I got it clear for you
Currently the client stores the server models in a folder with the IP. So, if server A at 127.0.0.1 and server B at 127.0.0.2 have both 25000.txd and 25000.dff, it won't matter since they are on different folders.
Server A's skin would be stored at GTA San Andreas User Files/SAMP/cache/127.0.0.1 while Server B's skins will be at GTA San Andreas User Files/SAMP/cache/127.0.0.2
I Hope I got it clear for you
