Skin selector, little problem..
#4

It's in here right?

Code:
ClassSel_HandleSkinSelection(playerid)
{
	new Keys,ud,lr;
  GetPlayerKeys(playerid,Keys,ud,lr);

  if(gPlayerSkinSelection[playerid] == -1) {
		ClassSel_SwitchToNextSkin(playerid);
		return;
	}

	// only allow new selection every ~500 ms
	if( (GetTickCount() - gPlayerLastSkinSelectionTick[playerid]) < 500 ) return;

	if(Keys & KEY_FIRE) {
	  gPlayerHasSkinSelected[playerid] = 1;
	  TextDrawHideForPlayer(playerid,txtSkinSelHelper);
		TextDrawHideForPlayer(playerid,txtSkin1);
		TextDrawHideForPlayer(playerid,txtSkin2);
		TextDrawHideForPlayer(playerid,txtSkin3);
	  TogglePlayerSpectating(playerid,0);
	  return;
	}

	if(lr > 0) {
	  ClassSel_SwitchToNextSkin(playerid);
	}
	else if(lr < 0) {
	  ClassSel_SwitchToPreviousSkin(playerid);
	}
}
Reply


Messages In This Thread
Skin selector, little problem.. - by Hiphop - 07.09.2009, 15:28
Re: Skin selector, little problem.. - by Hiphop - 08.09.2009, 12:53
Re: Skin selector, little problem.. - by Jakku - 08.09.2009, 14:04
Re: Skin selector, little problem.. - by Hiphop - 08.09.2009, 20:13

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