08.09.2009, 20:13
It's in here right?
Code:
ClassSel_HandleSkinSelection(playerid) { new Keys,ud,lr; GetPlayerKeys(playerid,Keys,ud,lr); if(gPlayerSkinSelection[playerid] == -1) { ClassSel_SwitchToNextSkin(playerid); return; } // only allow new selection every ~500 ms if( (GetTickCount() - gPlayerLastSkinSelectionTick[playerid]) < 500 ) return; if(Keys & KEY_FIRE) { gPlayerHasSkinSelected[playerid] = 1; TextDrawHideForPlayer(playerid,txtSkinSelHelper); TextDrawHideForPlayer(playerid,txtSkin1); TextDrawHideForPlayer(playerid,txtSkin2); TextDrawHideForPlayer(playerid,txtSkin3); TogglePlayerSpectating(playerid,0); return; } if(lr > 0) { ClassSel_SwitchToNextSkin(playerid); } else if(lr < 0) { ClassSel_SwitchToPreviousSkin(playerid); } }