26.10.2017, 13:43
Код:
new Team_Message1[128];
new Team_Message2[128];
public OnPlayerSpawn(playerid)
{
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SetPlayerInterior(playerid, 0);
TogglePlayerClock(playerid, 0);
ResetPlayerWeapons(playerid);
if(gTeam[playerid] == 0) //ballas
{
SetPlayerTeam(playerid, BALLAS);
SetPlayerColor(playerid, COLOR_BALLAS);
GivePlayerWeapon(playerid, 24, 200);
GivePlayerWeapon(playerid, 25, 200);
GivePlayerWeapon(playerid, 32, 200);
GivePlayerWeapon(playerid, 34, 200);
GivePlayerWeapon(playerid, 31, 200);
SetPlayerPos(playerid, -2569.7415, 892.6765, 64.9844);
format(Team_Message2, 170, Team_Message1);
format(Team_Message1,sizeof Team_Message1,"%s Has Spawned as BALLAS.", GetName(playerid));
new STR[510];
format(STR, sizeof(STR), "%s~n~%s", Team_Message1, Team_Message2);
TextDrawSetString(yourtextdraw, STR);
}
else if(gTeam[playerid] == 1) //grove
{
SetPlayerTeam(playerid, GROVE);
SetPlayerColor(playerid, COLOR_GROVE);
GivePlayerWeapon(playerid, 24, 200);
GivePlayerWeapon(playerid, 25, 200);
GivePlayerWeapon(playerid, 32, 200);
GivePlayerWeapon(playerid, 34, 200);
GivePlayerWeapon(playerid, 31, 200);
SetPlayerPos(playerid, -1704.2889, 1018.0909, 17.5859);
format(Team_Message2, 170, Team_Message1);
format(Team_Message1,sizeof Team_Message1,"%s Has Spawned as GROVE.", GetName(playerid));
new STR[510];
format(STR, sizeof(STR), "%s~n~%s", Team_Message1, Team_Message2);
TextDrawSetString(yourtextdraw, STR);
}
else if(gTeam[playerid] == 2) //vagos
{
SetPlayerTeam(playerid, VAGOS);
SetPlayerColor(playerid, COLOR_VAGOS);
GivePlayerWeapon(playerid, 24, 200);
GivePlayerWeapon(playerid, 25, 200);
GivePlayerWeapon(playerid, 32, 200);
GivePlayerWeapon(playerid, 34, 200);
GivePlayerWeapon(playerid, 31, 200);
SetPlayerPos(playerid, -1694.1293, 1362.7224, 9.8047);
format(Team_Message2, 170, Team_Message1);
format(Team_Message1,sizeof Team_Message1,"%s Has Spawned as VAGOS.", GetName(playerid));
new STR[510];
format(STR, sizeof(STR), "%s~n~%s", Team_Message1, Team_Message2);
TextDrawSetString(yourtextdraw, STR);
}
else if(gTeam[playerid] == 3) //aztecas
{
SetPlayerTeam(playerid, AZTECAS);
SetPlayerColor(playerid, COLOR_AZTECAS);
GivePlayerWeapon(playerid, 24, 200);
GivePlayerWeapon(playerid, 25, 200);
GivePlayerWeapon(playerid, 32, 200);
GivePlayerWeapon(playerid, 34, 200);
GivePlayerWeapon(playerid, 31, 200);
SetPlayerPos(playerid, -2623.8848, 1407.0568, 7.1016);
format(Team_Message2, 170, Team_Message1);
format(Team_Message1,sizeof Team_Message1,"%s Has Spawned as AZTECAS.", GetName(playerid));
new STR[510];
format(STR, sizeof(STR), "%s~n~%s", Team_Message1, Team_Message2);
TextDrawSetString(yourtextdraw, STR);
}
return 1;
}

