23.10.2017, 16:52
Say we detect fly hack, can we not re-write animation and velocity? It doesn't seem to do anything:
pawn Code:
onFootData[PR_animationId] = 1189;
onFootData[PR_velocity][0] = onFootData[PR_velocity][1] = onFootData[PR_velocity][2] = 0.0;
BS_SetWriteOffset(bs, 8);
BS_WriteOnFootSync(bs, onFootData);