21.10.2017, 13:04
OnPlayerDisconnect doesn't have code to make the 'groups' for that ID, removed?
This is more a common rookie mistake, as everything, upon disconnection, should be set to invalid IDs so this doesn't happen.
Case in point, is when you have an admin system, if there's a disconnection it HAS to be cleared, or the next person to connect will have admin status.
This is more a common rookie mistake, as everything, upon disconnection, should be set to invalid IDs so this doesn't happen.
Case in point, is when you have an admin system, if there's a disconnection it HAS to be cleared, or the next person to connect will have admin status.