#5

  • Create two textdraws, one named "Breaking news:" and the other can be anything for now.
  • Read the wiki and any relevant forum threads to help you put the textdraw in your script correctly.
  • Create a command for the breaking news, make sure to include playerid and params.
  • Once you've completed the command and the parameters are stored in a variable correctly, research PlayerTextDrawSetString.
  • Simply show the textdraw and use the parameters stored in your variable in the PlayerTextDrawSetString, create a timer so that it disappears eventually.
You cannot possibly expect anyone to actually hard-code it for you as it does require effort from your side too, maybe a knight in shining armour may help, but I wouldn't bet on it. Anyways, the guide up above should assist you in bringing your idea to reality.
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Messages In This Thread
Cnnn - by xXGabyGabiXx - 20.10.2017, 18:18
Re: Cnnn - by Fratello - 20.10.2017, 18:51
Re: Cnnn - by xXGabyGabiXx - 20.10.2017, 18:57
Re: Cnnn - by Fratello - 20.10.2017, 19:01
Re: Cnnn - by McBan - 20.10.2017, 21:03

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