20.10.2017, 10:00
Try this
PHP код:
case 555:
{
if(response)
{
switch(listitem)
{
case 0:
{
ShowPlayerDialog(playerid, DIALOG_COMMANDS, DIALOG_STYLE_MSGBOX, "Server Commands", "/kill, /help", "Okay", "Close");
}
case 1:
{
ShowPlayerDialog(playerid, DIALOG_FAQ, DIALOG_STYLE_MSGBOX, "Frequently Asked Questions", "{FF0000}Question 1\n{00FF00}Answer\n{FF0000}Question 2\n{00FF00}Answer", "Okay", "Close");
}
case 2:
{
ShowPlayerDialog(playerid, DIALOG_MINIGAMES, DIALOG_STYLE_LIST, "Server Games", "Game 1\nGame 2\nGame 3", "Okay", "Exit");
}
}
}
}
case 999:
{
if(response)
{
switch(listitem)
{
case 0:
{
if(GetPlayerScore(playerid) >= 0)
{
SendClientMessage(playerid, COLOR_WHITE, "You chose the Assualt as your class.");
ShowPlayerDialog(playerid, 11, DIALOG_STYLE_MSGBOX, "{6EF83C}Assualt Class:", "{F81414}Abilities:\n{FFFFFF}A Solo class, good in infantry attacks.\n\n{F81414}Weapons:\n\n{FFFFFF}M4\n{FFFFFF}Shotgun\n{FFFFFF}Deagle", "Play","");
gPlayerClass[playerid] = ASSAULT;//
PickedClass[playerid] = 1;
SetPlayerVirtualWorld(playerid, 0);
TogglePlayerControllable(playerid, 1);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 31, 200);//m4
GivePlayerWeapon(playerid, 29, 100);//mp5
GivePlayerWeapon(playerid, 27, 100);// combat
GivePlayerWeapon(playerid, 24, 70);//deagle
}
}
case 1:
{
if(GetPlayerScore(playerid) >= 0)
{
SendClientMessage(playerid, COLOR_WHITE, "You chose the Sniper as your class.");
ShowPlayerDialog(playerid, 11, DIALOG_STYLE_MSGBOX, "{6EF83C}Sniper Class:", "{F81414}Abilities:\n{FFFFFF}A Locater class, Always invisible on map.\n\n{F81414}Weapons:\n\n{FFFFFF}Sniper Rifle\n{FFFFFF}Mp5\n{FFFFFF}Knife", "Play","");
gPlayerClass[playerid] = SNIPER;
PickedClass[playerid] = 2;
RemovePlayerMapIcon(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
TogglePlayerControllable(playerid, 1);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 34, 250);//sniper
GivePlayerWeapon(playerid, 29, 250);//mp5
GivePlayerWeapon(playerid, 4, 1);//knife
}
}
case 2:
{
if(GetPlayerScore(playerid) >= 0)
{
SendClientMessage(playerid, COLOR_WHITE, "You chose the Medic as your class.");
ShowPlayerDialog(playerid, 11, DIALOG_STYLE_MSGBOX, "{6EF83C}Medic Class:", "{F81414}Abilities:\n{FFFFFF}A Support class , can use /heal \n\n{F81414}Weapons:\n\n{FFFFFF}Spas12\n{FFFFFF}Silent Pistol\n{FFFFFF}RPG\n{FFFFFF}Grenade", "Play","");
gPlayerClass[playerid] = MEDIC;
PickedClass[playerid] = 3;
SetPlayerVirtualWorld(playerid, 0);
TogglePlayerControllable(playerid, 1);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 33, 200);
GivePlayerWeapon(playerid, 22, 200);
GivePlayerWeapon(playerid, 25, 200);
GivePlayerWeapon(playerid, 11, 2);
}
}
}
}
}
}
return 1;
}