compound statement not closed
#9

Try this
PHP код:
        case 555:
        {
            if(
response)
            {
                switch(
listitem)
                {
                    case 
0:
                    {
                        
ShowPlayerDialog(playeridDIALOG_COMMANDSDIALOG_STYLE_MSGBOX"Server Commands""/kill, /help""Okay""Close");
                    }
                    case 
1:
                    {
                        
ShowPlayerDialog(playeridDIALOG_FAQDIALOG_STYLE_MSGBOX"Frequently Asked Questions""{FF0000}Question 1\n{00FF00}Answer\n{FF0000}Question 2\n{00FF00}Answer""Okay""Close");
                    }
                    case 
2:
                    {
                        
ShowPlayerDialog(playeridDIALOG_MINIGAMESDIALOG_STYLE_LIST"Server Games""Game 1\nGame 2\nGame 3""Okay""Exit");
                    }
                }
            }
        }
        case 
999:
        {
            if(
response)
            {
                switch(
listitem)
                {
                    case 
0:
                    {
                        if(
GetPlayerScore(playerid) >= 0)
                        {
                            
SendClientMessage(playeridCOLOR_WHITE"You chose the Assualt as your class.");
                            
ShowPlayerDialog(playerid11DIALOG_STYLE_MSGBOX"{6EF83C}Assualt Class:""{F81414}Abilities:\n{FFFFFF}A Solo class, good in infantry attacks.\n\n{F81414}Weapons:\n\n{FFFFFF}M4\n{FFFFFF}Shotgun\n{FFFFFF}Deagle""Play","");
                            
gPlayerClass[playerid] = ASSAULT;//
                            
PickedClass[playerid] = 1;
                            
SetPlayerVirtualWorld(playerid0);
                            
TogglePlayerControllable(playerid1);
                            
ResetPlayerWeapons(playerid);
                            
GivePlayerWeapon(playerid31200);//m4
                            
GivePlayerWeapon(playerid29100);//mp5
                            
GivePlayerWeapon(playerid27100);//  combat
                            
GivePlayerWeapon(playerid2470);//deagle
                        
}
                    }
                    case 
1:
                    {
                        if(
GetPlayerScore(playerid) >= 0)
                        {
                            
SendClientMessage(playeridCOLOR_WHITE"You chose the Sniper as your class.");
                            
ShowPlayerDialog(playerid11DIALOG_STYLE_MSGBOX"{6EF83C}Sniper Class:""{F81414}Abilities:\n{FFFFFF}A Locater class, Always invisible on map.\n\n{F81414}Weapons:\n\n{FFFFFF}Sniper Rifle\n{FFFFFF}Mp5\n{FFFFFF}Knife""Play","");
                            
gPlayerClass[playerid] = SNIPER;
                            
PickedClass[playerid] = 2;
                            
RemovePlayerMapIcon(playerid0);
                            
SetPlayerVirtualWorld(playerid0);
                            
TogglePlayerControllable(playerid1);
                            
ResetPlayerWeapons(playerid);
                            
GivePlayerWeapon(playerid34250);//sniper
                            
GivePlayerWeapon(playerid29250);//mp5
                            
GivePlayerWeapon(playerid41);//knife
                        
}
                    }
                    case 
2:
                    {
                        if(
GetPlayerScore(playerid) >= 0)
                        {
                            
SendClientMessage(playeridCOLOR_WHITE"You chose the Medic as your class.");
                            
ShowPlayerDialog(playerid11DIALOG_STYLE_MSGBOX"{6EF83C}Medic Class:""{F81414}Abilities:\n{FFFFFF}A Support class , can use /heal \n\n{F81414}Weapons:\n\n{FFFFFF}Spas12\n{FFFFFF}Silent Pistol\n{FFFFFF}RPG\n{FFFFFF}Grenade""Play","");
                            
gPlayerClass[playerid] = MEDIC;
                            
PickedClass[playerid] = 3;
                            
SetPlayerVirtualWorld(playerid0);
                            
TogglePlayerControllable(playerid1);
                            
ResetPlayerWeapons(playerid);
                            
GivePlayerWeapon(playerid33200);
                            
GivePlayerWeapon(playerid22200);
                            
GivePlayerWeapon(playerid25200);
                            
GivePlayerWeapon(playerid112);
                        }
                    }
                }
            }
        }
    }
    return 
1;

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Messages In This Thread
compound statement not closed - by Uvais - 19.10.2017, 16:26
Re: compound statement not closed - by Escobabe - 19.10.2017, 17:43
Re: compound statement not closed - by Uvais - 20.10.2017, 08:56
Re: compound statement not closed - by Zeth - 20.10.2017, 09:18
Re: compound statement not closed - by Uvais - 20.10.2017, 09:23
Re: compound statement not closed - by frouzen - 20.10.2017, 09:29
Re: compound statement not closed - by Uvais - 20.10.2017, 09:47
Re: compound statement not closed - by frouzen - 20.10.2017, 09:48
Re: compound statement not closed - by StrikerZ - 20.10.2017, 10:00
Re: compound statement not closed - by Uvais - 20.10.2017, 10:08

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