18.10.2017, 03:56
Quote:
This looks more like a prototype than a polished release it is a great idea but completely falls short of it's true value.
1.) Meticulously label every street yourself so people have a rich database to work with 2.) Split the code up a bit by creating a loader include for gamemodes 3.) This builds on point 2 by making this a library/tool that is feature rich - Interactive aspect (OnPlayerNearStreetSign(), SetStreetSignInfoText(string[]) <----- gametext information textdraws are best, OnVehiclePassStreetSign() <---- You could keep track of traffic statistics - Custom sign colors - Custom sign objects/templates That is just for starters right now I would say your script is naked as a new born baby. It falls short of it's true potential. |