Addding vehicle component crashing player when connecting o_O
#1

Hi, I have function that creates vehicle from database. Today I tried to add components saving.

Thats my function:
pawn Код:
public CreateVehicleFromSQL(uid)
{
    LoadCarTemp(uid);
    new pointer = CreateVehicle(TempCar[carModel], TempCar[carLocX], TempCar[carLocY], TempCar[carLocZ], TempCar[carAngle], TempCar[carColor1], TempCar[carColor2], -1);
    TempToVeh(pointer);
    for(new tune = 0; tune < 16; tune++)
    {
        if(Cars[pointer][carTuning][tune] != 0)
        {
            AddVehicleComponent(pointer, Cars[pointer][carTuning][tune]);
        }
    }
    return pointer;
}
It is working without:
pawn Код:
for(new tune = 0; tune < 16; tune++)
    {
        if(Cars[pointer][carTuning][tune] != 0)
        {
            AddVehicleComponent(pointer, Cars[pointer][carTuning][tune]);
        }
    }
But when I add this it crashes player when connecting. Why?

Thanks in advance,
Kacper
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