13.10.2017, 22:44
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Last edited by Pottus; 14/10/2017 at 03:03 AM.
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Quote:
https://github.com/aap/rwtools/blob/...rc/dffread.cpp
Could be useful (whole lib not just given file) at least for reading (importing) dff information. |
Quote:
Just a note on that, I think it'd be extremely useful to know everything about the detected faces. Like, the native texture, the applied texture, the native object tint (like shadows and light effects), the applied color, etc. Do you think we could squeeze in SetObjectMaterial hooks to keep track of these or something?
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