11.10.2017, 12:03
Don't use OnPlayerUpdate
Код:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
if(hittype == BULLET_HIT_TYPE_VEHICLE)
{
new p = GetVehicleOwner(vehicleid);
if(IsPlayerConnected(p) && AutoFix[p] == 1)
{
RepairVehicle(p);
}
}
return 1;
}
public GetVehicleOwner(vehicleid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(vehicleid == GetPlayerVehicleID(i) && IsPlayerConnected(i)) return i;
}
return -1;
}

