% in SendClientMessage server crash
#7

You can fix it using a hook.

pawn Code:
forward SendClientMessageEx(playerid, color, const message[]);
public SendClientMessageEx(playerid, color, const message[]) {
    new messagef[256];
    format(messagef, (256), "%s", message);
    if(strlen(message) > 0)
    {
        format(messagef, (256), "%s", \
        str_replace("%", "%%", messagef));
    }
    else format(messagef, (256), "%s", " ");
    return SendClientMessage(playerid, color, messagef);
}

#if defined _ALS_SendClientMessage
    #undef SendClientMessage
#else
    #define _ALS_SendClientMessage
#endif
#define SendClientMessage SendClientMessageEx
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Messages In This Thread
% in SendClientMessage server crash - by n00blek - 03.10.2017, 17:20
Re: [FIX THIS]A way to crash server. - by Meller - 03.10.2017, 17:22
Re: [FIX THIS]A way to crash server. - by ][Noname][ - 03.10.2017, 17:55
Re: A way to crash server. - by n00blek - 03.10.2017, 18:29
Re: A way to crash server. - by Fratello - 03.10.2017, 18:48
Re: A way to crash server. - by J0sh... - 03.10.2017, 19:31
Re: % in SendClientMessage server crash - by connork - 03.10.2017, 20:40
Re: % in SendClientMessage server crash - by Sew_Sumi - 03.10.2017, 20:47

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