SetPVarInt issues
#6

Are there any way I'd be able to use some like pHasDeagle and whenever a player is given a deagle by the server then it sets it to 1 and whenever the player drops that specific weapon it sets it to 0 and then use that cross script? Are there any way I can allow a filterscript to change the pHasDeagle values if it's implemented in the Gamemode?
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SetPVarInt issues - by ChristofferHoffmann - 24.09.2017, 01:22
Re: SetPVarInt issues - by JesterlJoker - 24.09.2017, 03:09
Re: SetPVarInt issues - by ChristofferHoffmann - 24.09.2017, 13:12
Re: SetPVarInt issues - by Kane - 24.09.2017, 13:18
Re: SetPVarInt issues - by ChristofferHoffmann - 24.09.2017, 13:21
Re: SetPVarInt issues - by ChristofferHoffmann - 24.09.2017, 13:45
Re: SetPVarInt issues - by ChristofferHoffmann - 24.09.2017, 16:27

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