SetPlayerVelocity calculated with GetPlayerFacingAngle
#7

Love you men, perfect
Works !
Код:
GetPlayerVelocity(playerid,x1[playerid],y1[playerid],z1[playerid]);
			GetPlayerFacingAngle(playerid,a1[playerid]);
			x1[playerid] += ( 0.5 * floatsin( -a1[playerid], degrees ) );
      y1[playerid] += ( 0.5 * floatcos( -a1[playerid], degrees ) );
			SetPlayerVelocity(playerid,x1[playerid],y1[playerid],z1[playerid]+0.7);
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