22.09.2017, 22:27
Quote:
SA-MP 0.3.7-R2
Changes to PlayerPlaySound. There have been some changes to the way client's handle PlayerPlaySound. Sound ID 1 can be used disable the interior 0 ambience track (wind noise) to create fake interiors. The game's ambience system is used for all sounds below ID 1000, which means many ambience tracks that previously didn't work should now work. Sound ID 0 can be used as normal to stop the current track or return the game's normal outdoor ambience. |
Код:
SCM Opcode: 0917: switch_audio_zone 'AMMUN1' to 0