07.09.2009, 03:25
You guys don't seem to understand
GetPlayerWeapon gives you the weapon's ID, the only weapon that is weaponid '0' is the 'fists' weapon, or no weapon. So if you have ANY weapon, that above code will succeed and perform the ban code.
pawn Код:
if(GetPlayerWeapon(a) >= 1)
{
//ban code
}

