warnings
#10

I FIX ABOUT THE GREEN COLOR, BUT NOW:

Код HTML:
C:\Users\Jaua\Downloads\gta-rp\gamemodes\GTARP.pwn(1333) : warning 217: loose indentation
C:\Users\Jaua\Downloads\gta-rp\gamemodes\GTARP.pwn(1334) : error 017: undefined symbol "i"
C:\Users\Jaua\Downloads\gta-rp\gamemodes\GTARP.pwn(1335) : error 017: undefined symbol "i"
C:\Users\Jaua\Downloads\gta-rp\gamemodes\GTARP.pwn(1337) : warning 217: loose indentation
C:\Users\Jaua\Downloads\gta-rp\gamemodes\GTARP.pwn(1338) : error 017: undefined symbol "i"
C:\Users\Jaua\Downloads\gta-rp\gamemodes\GTARP.pwn(1339) : error 017: undefined symbol "i"
C:\Users\Jaua\Downloads\gta-rp\gamemodes\GTARP.pwn(1342) : error 017: undefined symbol "i"
C:\Users\Jaua\Downloads\gta-rp\gamemodes\GTARP.pwn(1343) : error 017: undefined symbol "i"
C:\Users\Jaua\Downloads\gta-rp\gamemodes\GTARP.pwn(1346) : error 017: undefined symbol "i"
C:\Users\Jaua\Downloads\gta-rp\gamemodes\GTARP.pwn(1347) : error 017: undefined symbol "i"
C:\Users\Jaua\Downloads\gta-rp\gamemodes\GTARP.pwn(1350) : error 017: undefined symbol "i"
C:\Users\Jaua\Downloads\gta-rp\gamemodes\GTARP.pwn(1351) : error 017: undefined symbol "i"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


10 Errors.
LINE 1326 TO 1354

PHP код:
stock SendfacnameMessage(colstring[])
{
    for(new 
0MAX_PLAYERSi++)
    {
        if(
PlayerInfo[i][pFaction] == 2)
            
SendClientMessage(icolstring);         //goes through all the players checking who is and isint in faction 1
    
}
{
        if(
PlayerInfo[i][pFaction] == 3)
            
SendClientMessage(icolstring);         //goes through all the players checking who is and isint in faction 1
    
}
    {
        if(
PlayerInfo[i][pFaction] == 4)
            
SendClientMessage(icolstring);         //goes through all the players checking who is and isint in faction 1
    
}
    {
        if(
PlayerInfo[i][pFaction] == 5)
            
SendClientMessage(icolstring);         //goes through all the players checking who is and isint in faction 1
    
}
    {
        if(
PlayerInfo[i][pFaction] == 6)
            
SendClientMessage(icolstring);         //goes through all the players checking who is and isint in faction 1
    
}
    {
        if(
PlayerInfo[i][pFaction] == 7)
            
SendClientMessage(icolstring);         //goes through all the players checking who is and isint in faction 1
    
}
    return 
1;

WHATS WRONG?
Reply


Messages In This Thread
warnings - by Jaua10 - 12.09.2017, 02:11
Re: warnings - by Ghazal - 12.09.2017, 02:21
Re: warnings - by Jaua10 - 12.09.2017, 02:28
Re: warnings - by Jaua10 - 12.09.2017, 02:30
Re: warnings - by Vince - 12.09.2017, 10:16
Re: warnings - by Jaua10 - 12.09.2017, 15:58
Re: warnings - by cuber - 12.09.2017, 16:04
Re: warnings - by Jaua10 - 12.09.2017, 16:05
Re: warnings - by n00blek - 12.09.2017, 16:08
Re: warnings - by Jaua10 - 12.09.2017, 16:26

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