Gamemode Crash when OPTD runs
#9

Well if you're running a 0.3.7 server with a script that was designed for an older version then you're bound to run into problems one way or another. The debug message can actually be fairly easily decoded as follows:

PHP код:
OnPlayerTakeDamage (playerid 0issuerid 1Float:damage 4.62weaponid 10bodypart 3
(Float conversion: 1083430667 = 0x4093D70B = 4.62 IEEE-754; https://www.h-schmidt.net/FloatConverter/IEEE754.html)

If you had compiled with 0.3.7 files like you should have it would have given you an error (yes an error, not a warning) about "function header differs from prototype" because the bodypart parameter is missing. And if the compiler throws an error then the script is broken.
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Messages In This Thread
Gamemode Crash when OPTD runs - by aoky - 11.09.2017, 20:01
Re: Gamemode Crash when OPTD runs - by [WSF]ThA_Devil - 11.09.2017, 20:04
Re: Gamemode Crash when OPTD runs - by aoky - 11.09.2017, 20:05
Re: Gamemode Crash when OPTD runs - by [WSF]ThA_Devil - 11.09.2017, 20:07
Re: Gamemode Crash when OPTD runs - by aoky - 11.09.2017, 20:19
Re: Gamemode Crash when OPTD runs - by [WSF]ThA_Devil - 11.09.2017, 20:21
Re: Gamemode Crash when OPTD runs - by Vince - 11.09.2017, 20:43
Re: Gamemode Crash when OPTD runs - by aoky - 11.09.2017, 20:46
Re: Gamemode Crash when OPTD runs - by Vince - 11.09.2017, 20:53
Re: Gamemode Crash when OPTD runs - by aoky - 11.09.2017, 21:24

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