SetPlayerVelocity calculated with GetPlayerFacingAngle
#1

Hey there.
I want to use SetPlayerVelocity to let the players jump high.
To get this, i need Velocity to get the X & Y - Points.
I tried to calculate it like you normally do to spawn smth. (an object for example) in front of a player,
but this failed....

I tried:

GetPos
GetAngle
Calculate both
Result - 1st GetPos

But it didnt worked, and i got some result around ~1.000.

Can you help me with this ?
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