10.09.2017, 14:53
Okay, I understand what you mean, I don't know how to explain this, I made a command to change a player's name and here it is:
But I also made this:
When I do the command, it works, the player's name changes and everything, but in the INI file, it says pSIme = 69. I hope you understand what I wanted to do here.
Код:
CMD:specijalnoime(playerid, params[], help) { JeliLogovan if(PlayerInfo[playerid][pAdmin] < 6) return NematePravo if(AdminDuznost[playerid] == 0) return NisteAD new id, ime[MAX_PLAYER_NAME], msg1[128], msg2[128], msg3[128]; if(sscanf(params, "us[16]", id, ime)) return SCM, "[ E ] | {FFFFFF}Koristenje: /promjeniime {ffdf2d}[ID] [IME]."); else { if(id == INVALID_PLAYER_ID) return NemaIgraca PlayerInfo[id][pSIme] = ime; SetPlayerName(id, ime); format(msg1, sizeof(msg1), "[ E ] | {FFFFFF}Igracu {ffdf2d}%s {ffffff}ste postavili specijalno ime na {ffdf2d}%s.", ImeIgraca(id), ime); format(msg2, sizeof(msg2), "[ E ] | {FFFFFF}Vlasnik {ffdf2d}%s {ffffff}vam je postavio specijalno ime na {ffdf2d}%s.", ImeIgraca(playerid), ime); format(msg3, sizeof(msg3), "[ E ] | {FFFFFF}Svaki put kada ulazite na server, koristite ime {ffdf2d}%s, {ffffff}server ce vam automatski postaviti specijalno ime.", ImeIgraca(id)); SendClientMessage(playerid, ZUTA, msg1); SendClientMessage(id, ZUTA, msg2); SendClientMessage(id, ZUTA, msg3); } return 1; }
Код:
public OnPlayerConnect(playerid, classid) { if(PlayerInfo[playerid][pSIme] != 0) { SetPlayerName(playerid, PlayerInfo[playerid][pSIme]); } else { new string[200]; new namestring = strfind(ImeIgraca(playerid), "_", true); if(namestring == -1) { SCM, "[ E ] | {FFFFFF}Kikovani ste sa servera zbog NON-RP imena. Ime mora biti u formatu Ime_Prezime, naprimjer Marko_Markovic."); format(string, sizeof(string),"[ E ] | {FFFFFF}Igrac %s nije koristio RP ime i zbog toga je kikovan sa servera.", ImeIgraca(playerid)); SCMTA(ZUTA, string); SetTimerEx("ImeKick", 500, false, "i", playerid); return 1; } } return 1; }