04.09.2017, 23:37
Propably you need find materialindex, txdname, texturename in this object and next set invisible color
SetObjectMaterial(objectid, materialindex, modelid, txdname[], texturename[], materialcolor=0);
or maybe you can remove in map editor
SetObjectMaterial(objectid, materialindex, modelid, txdname[], texturename[], materialcolor=0);
or maybe you can remove in map editor