03.09.2017, 13:48
Free suggestion, in the PlayerInfo enum put this "PlayerName[24]".
Under OnPlayerConnect do:
So no need to get a player name 2000 times, until in your server a player can change his name of course.
Under OnPlayerConnect do:
Код:
GetPlayerName(playerid, PlayerInfo[playerid][PlayerName], 24);
Код:
foreach(Player, i) { if(PlayerInfo[i][pFaction] == PlayerInfo[playerid][pFaction] && PlayerInfo[i][pFaction] != 0) { format(string, sizeof(string), "*** %s from your faction has loggedin", PlayerInfo[playerid][PlayerName]); SendClientMessage(i, COLOR_JUNIORADMIN, string); } if(PlayerInfo[i][pGang] == PlayerInfo[playerid][pGang] && PlayerInfo[i][pGang] != 255) { format(string, sizeof(string), "*** %s from your gang has loggedin", PlayerInfo[playerid][PlayerName]); SendClientMessage(i, COLOR_JUNIORADMIN, string); } }