06.09.2009, 12:42
Quote:
Originally Posted by AlecRae
Ok, so how do I make it so it will only send it to the cop, not the suspect? Will this work:
Код:
for(new p = 0; p < MAX_PLAYERS; p++) { if(IsPlayerConnected(p) && Logged[p] && Faction[p] == FACTION_COP) { SendClientMessage(p,COLOUR_BLUE,string); PlayCrimeReportForPlayer(p, p, 3); } } |
P = Cop Faction
You report on a cop?
PlayCrimeReportForPlayer(p, p, 3);
Sorry if I am wrong.