29.08.2017, 20:12
I think he says that you shouldn't have strings that long.
PS:The maximum client message is 128 characters. Measure them with http://www.lettercount.com/. (add some _random_ data to the strings, so you would know how long it need to be)
For example a string like: %s have joined the server! would be transformed to: A_LONG_PLAYER_NAME_12345 have joined the server! before counting the characters.
PS:The maximum client message is 128 characters. Measure them with http://www.lettercount.com/. (add some _random_ data to the strings, so you would know how long it need to be)
For example a string like: %s have joined the server! would be transformed to: A_LONG_PLAYER_NAME_12345 have joined the server! before counting the characters.
