Posts: 6,129
Threads: 36
Joined: Jan 2009
Quote:
Originally Posted by Seif_ [adream-rp.com
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Quote:
Originally Posted by Calgon
I really think it was a useful function, so do many others. It saved us a lot of code and time, now we're going to have to work around it.
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Actually I'll release an include having SetDisabledWeapons and SetPlayerDisabledWeapons, but I just need to remember how I can use an existent callback inside an include. I did it before, I just forgot now.
EDIT: Nvm, figured it out now.
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Thank you, this will be of great use.