Incoming Connection Flood !!!!
#10

What i meant:

- A bot connects, with an IP
- Get that IP using OnInComingConnection
- If that IP does not reach OnPlayerConnect, like checking with a timer, which loops through all players and gets their IP and checks if it matches with the one stored before, use BlockIpAddress to temp "ban" that ip

If the IP would have proceeded, it would've gotten an ID, if not, it's a fake, and get rid of it


Would that work?
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Messages In This Thread
Incoming Connection Flood !!!! - by mrfelix24777 - 24.08.2017, 15:45
Re: Incoming Connection Flood !!!! - by Pizzy - 24.08.2017, 16:06
Re: Incoming Connection Flood !!!! - by 10MIN - 24.08.2017, 16:09
Re: Incoming Connection Flood !!!! - by Jefff - 24.08.2017, 16:20
Re: Incoming Connection Flood !!!! - by mrfelix24777 - 24.08.2017, 16:25
Re: Incoming Connection Flood !!!! - by RDM - 25.08.2017, 10:41
Re: Incoming Connection Flood !!!! - by cuber - 25.08.2017, 10:56
Re: Incoming Connection Flood !!!! - by thegamer355 - 25.08.2017, 12:04
Re: Incoming Connection Flood !!!! - by 10MIN - 25.08.2017, 13:41
Re: Incoming Connection Flood !!!! - by thegamer355 - 25.08.2017, 13:46

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