Gamemode crashes
#4

Quote:
Originally Posted by JesterlJoker
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It's on the filterscript being called...

It somewhat does not work well with your gamemode OnPlayerDisconnect... I am also assuming that you are using many includes and filterscript... This scripts might not have the same compiled versions of includes and plugins that is why they can't coexist... Recompiling these filterscripts and updating this includes to the latest or just the acquire the includes that fits what includes and plugins you use on your gamemode..

i.e is your fuckcleo.inc

It might use a somewhat old function or native from the old sscanf2.inc that the gamemode does not recognize since it's compiled and uses a later sscanf2.inc and plugin... Other than that nothing much I can say
Thank you for the help! I updated sscanf2, removed fuckcleo and recompiled all the files that I use. I use 3 filterscripts and 13 includes.
Let's see what will happen tomorrow!

Quote:
Originally Posted by Astralis
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OnPlayerUpdate, and more..

It clearly tells you where the errors are. "in public OnPlayer", fix the errors by ctrl+g line id.
It shows different publics every day. But I haven't changed anything in these publics. There wasn't a problem before but I made a few updates(but not in these publics) and this started to happen.
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Messages In This Thread
Gamemode crashes - by martoivanov - 22.08.2017, 13:57
Re: Gamemode crashes - by JesterlJoker - 22.08.2017, 15:00
Re: Gamemode crashes - by Astralis - 22.08.2017, 17:46
Re: Gamemode crashes - by martoivanov - 22.08.2017, 18:06
Re: Gamemode crashes - by martoivanov - 23.08.2017, 19:44
Re: Gamemode crashes - by thegamer355 - 23.08.2017, 19:48
Re: Gamemode crashes - by martoivanov - 23.08.2017, 20:09
Re: Gamemode crashes - by martoivanov - 24.08.2017, 13:04
Re: Gamemode crashes - by JesterlJoker - 24.08.2017, 13:43
Re: Gamemode crashes - by martoivanov - 25.08.2017, 16:43

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