15.08.2017, 18:55
One response for information:
The function of streamer, and the reason of why allow more objects than CreateObject of SAMP, are because this works like stream distances.
If the player get streamed with the site of one object, the plugin create the object, and if leave of streamed distance, this get destroyed, all only for him.
If you teleport to one site with streamed objects, is natural than need some seconds to load, to sync with load objects streamed.
The function of streamer, and the reason of why allow more objects than CreateObject of SAMP, are because this works like stream distances.
If the player get streamed with the site of one object, the plugin create the object, and if leave of streamed distance, this get destroyed, all only for him.
If you teleport to one site with streamed objects, is natural than need some seconds to load, to sync with load objects streamed.