OnPlayerDeath bug
#9

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Originally Posted by RedGun2015
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Faza e ca se executa doar cand jucatorul se sinucide / cade de la o inaltime si moare. Insa daca este omorat de cineva, nu se executa acel SetPlayerHealth(playerid, 1.0);

Cand moare de la sine / se sinucide e ok, dar daca e omorat de altcineva nu merge.
eu am testat, si merge...
1. atunci cind este omorit un player cu weaponid 18 sau 37 apare acest bug!
2. atunci cind un player aprimit "Lost connection" (reconnect) atunci la player apare aceiasi problema!

si la adaugare Health 1.0 face spawn automat!
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Messages In This Thread
OnPlayerDeath bug - by RedGun2015 - 11.08.2017, 17:32
Re: OnPlayerDeath bug - by HeLiOn_PrImE - 11.08.2017, 22:04
Re: OnPlayerDeath bug - by DimaShift - 12.08.2017, 04:17
Re: OnPlayerDeath bug - by DimaShift - 12.08.2017, 04:26
Re: OnPlayerDeath bug - by RedGun2015 - 12.08.2017, 09:58
Re: OnPlayerDeath bug - by DimaShift - 12.08.2017, 15:17
Re: OnPlayerDeath bug - by RedGun2015 - 12.08.2017, 16:50
Re: OnPlayerDeath bug - by RedGun2015 - 13.08.2017, 18:03
Re: OnPlayerDeath bug - by DimaShift - 14.08.2017, 15:16
Re: OnPlayerDeath bug - by RedGun2015 - 14.08.2017, 15:57

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