IsPlayerConnected
#5

You can even check IsPlayerConnected(cellmax + 1) and nothing bad will happen. If it wasn't safe all gamemodes would gain 3 times the code they have to do sanity checks
Reply


Messages In This Thread
IsPlayerConnected - by Bussyman - 03.08.2017, 17:15
Re: IsPlayerConnected - by Suttix - 03.08.2017, 17:31
Re: IsPlayerConnected - by Vince - 03.08.2017, 17:42
Re: IsPlayerConnected - by Bussyman - 03.08.2017, 17:43
Re: IsPlayerConnected - by Misiur - 03.08.2017, 18:07

Forum Jump:


Users browsing this thread: 1 Guest(s)