for(new i; i< MAX_PLAYERS; i++) goes only for id 0
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Originally Posted by XeonMaster
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No, just no. foreach is outdated and unstable. you must use the one in YSI.
Wait what? Foreach/y_Iterate is the fastest and the most stable loop to use.

OT: Just use GetPlayerPoolSize() loop if you don't want to use foreach.
if this didn't work, the issue must be from your function.
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