01.08.2017, 19:07
Quote:
i dont recommand to use onplayerkeystatechange
listen carfuly dont give weapons by GivePlayerWeapon, Create a stock GiveWeapon int the stock save the weapons data like this: than go to OnPlayerWeaponShot and check if have the weapon that he shoot with like this: then you dont need to kick someone because it is reset his weapons, dont let him shot because we returned 0 and give him again the weapons. have fun, and if you liked it leave a +rep sorry for my english ![]() |