Weapon hack
#4

Quote:
Originally Posted by Camtasia
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i dont recommand to use onplayerkeystatechange

listen carfuly

dont give weapons by GivePlayerWeapon, Create a stock GiveWeapon
int the stock save the weapons data like this:

than go to OnPlayerWeaponShot and check if have the weapon that he shoot with like this:

then you dont need to kick someone because it is reset his weapons, dont let him shot because we returned 0
and give him again the weapons.
have fun, and if you liked it leave a +rep
sorry for my english
This is not the safest way to check if a player is hacking or not because OnPlayerWeaponShot works ONLY with weapons which have bullets (even though it won't detect RPG's and a few more) so a player can easily hack a baseball bat or a knife and such.
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Messages In This Thread
Weapon hack - by Xportaler - 01.08.2017, 13:02
Re: Weapon hack - by Camtasia - 01.08.2017, 13:07
Re: Weapon hack - by Xportaler - 01.08.2017, 18:57
Re: Weapon hack - by Omirrow - 01.08.2017, 19:07
Re: Weapon hack - by Camtasia - 05.08.2017, 05:28

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