Quote:
Originally Posted by MenaceX^
Quote:
Originally Posted by Norn
Quote:
Originally Posted by MenaceX^
I'd rather do this with a timer instead of OnPlayerUpdate also when you connect your ping is about the 65k so it'll kick that player immidietly, either fix it or remove it because you mislead some new scripters.
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Why would you rather do it with a timer? It's pointless, OnPlayerUpdate is called like 5 times a second which is fine for one simple if statement.
All he has to do is get the exact ping of startup and simply if(ping != 65555), or whatever it is.
You used to spam me asking for help, give the guy a break.
Jees..
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Not really, OnPlayerUpdate gets called about the 300 times per 1 second if I remember correct.
KC knows, he has calculated it.
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It doesn't matter, it's still fine. I use OnPlayerUpdate for things such as minigun checking, this is exactly the same.
I think by now you should realise, spamming posts and having a huge post count because of it doesn't make you "leet".