SetDynamicObjectMaterialText
#1

Hi guys.
I want to material to object left and right arrow ( 🡸 - 🡺 )
So I have problem with pawn unicode.
Left arrow is okay, left arrow character: з
But right arrow character is: и
Alright, then I copy pawn character transform to: e
Then in game materialed text not arrow ( 🡺 ) but also e character symbol is scorpio (♏)
So how to solve this problem.
Thanks for the help, and I hope u understand.

SetDynamicObjectMaterialText(tmpobjid, 0, "з", 130, "Wingdings", 25, 0, 0xFF000000, 0x00000000, 0);
SetDynamicObjectMaterialText(tmpobjid, 0, "и", 130, "Wingdings", 25, 0, 0xFF000000, 0x00000000, 0);
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Messages In This Thread
SetDynamicObjectMaterialText - by Develerux - 28.07.2017, 18:28
Re: SetDynamicObjectMaterialText - by Develerux - 28.07.2017, 20:05
Re: SetDynamicObjectMaterialText - by R4nd4ll - 28.07.2017, 20:14
Re: SetDynamicObjectMaterialText - by Develerux - 29.07.2017, 08:44
Re: SetDynamicObjectMaterialText - by Develerux - 29.07.2017, 10:55
Re: SetDynamicObjectMaterialText - by Xeon™ - 29.07.2017, 11:51
Re: SetDynamicObjectMaterialText - by Vince - 29.07.2017, 12:02

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