26.07.2017, 22:27
I have this in there:
public OnVehicleSpawn(vehicleid,playerid)
{
SetVehiclePos(vehicleid,vx,vy,vz);
SetVehicleZAngle(vehicleid,vr);
SetVehicleHealth(vehicleid,399);
return 1;
}
Because when a car explodes, it respawns where it exploded
Edit: Without it, it works..
But i still want this in there
public OnVehicleSpawn(vehicleid,playerid)
{
SetVehiclePos(vehicleid,vx,vy,vz);
SetVehicleZAngle(vehicleid,vr);
SetVehicleHealth(vehicleid,399);
return 1;
}
Because when a car explodes, it respawns where it exploded
Edit: Without it, it works..
But i still want this in there