Would Streamer dynamic areas do it?
#1

Hello, hope you all doing great,
so I want to make a fast looting system, by fast I mean, to get the system working on as less lag as possible, optimization is important of course, well, then what would be the great way to check if a player near a certain item?

Method 1

Loop through all items and use IsPlayerInRangeOfPoint at each instance to check if the player's near the item or not

Method 2

Create tiny dynamic areas with streamer at each item's location, and check if a player near the item if they triggered the dynamic area assigned to that item

What could work better you guys?!
Thanks in advance
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Messages In This Thread
Would Streamer dynamic areas do it? - by Eoussama - 21.07.2017, 23:07
Re: Would Streamer dynamic areas do it? - by Logic_ - 21.07.2017, 23:13
Re: Would Streamer dynamic areas do it? - by Paulice - 21.07.2017, 23:38
Re: Would Streamer dynamic areas do it? - by AbyssMorgan - 22.07.2017, 10:09

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