[Map] [MAP]Shopping interior [no slide]
#1

Realistic Shop [Interior]
What is it:
  • I'd like to point out that this is useful for servers which are not in LV
  • Why? Because unlike the other interiors, I have decided to put this one on the ground - Which means no sliding!
  • It's an interior you can use instead of default shops. It has clothes, electronics, toys, games, tables, literature, sport objects
  • I made it in 1 hour, it has extacly 66 objects

Description

  • It's a shopping interior with many shop items
  • 1. It has a desk for the owner, a coffemaker and magazines
  • 2. TV's, Video consoles, Speakers, VCR players
  • 3. Toys such as planes, cars, boats, trains
  • 4. Jeans, shirts and sweatshirts
  • 5. Hair products such as sprays, creams, fans etc
  • 6. 3 sport objects and 2 rooms for the owner
How to put this map into your server:
  • Copy all of the 'CreateObject(id,x,y,z);'
  • You might need to convert this so it fits your streamer. Use this website: http://maps.serverhex.com/
  • Open your GameMode/Filterscript and find 'OnGameModeInit' or 'OnFilterscriptInit' if you're putting in a FS
  • Simply paste it under and compile. There should be no errors, since it's nothing but objects
Download links:

1. .map file - MegaUpload

Код:
CreateObject(18030,2802.109,2620.933,12.193,0.0,0.0,0.0);
CreateObject(18070,2782.433,2619.959,10.325,0.0,0.0,90.000);
CreateObject(1514,2784.205,2618.506,11.101,0.0,0.0,90.000);
CreateObject(2579,2813.864,2619.096,10.953,0.0,0.0,-90.000);
CreateObject(2578,2813.864,2620.404,10.946,0.0,0.0,-90.000);
CreateObject(2698,2794.642,2624.052,10.771,0.0,0.0,0.0);
CreateObject(18092,2813.760,2623.897,10.325,0.0,0.0,90.000);
CreateObject(2752,2813.365,2626.209,10.826,0.0,0.0,-56.250);
CreateObject(2752,2813.355,2625.763,10.801,0.0,0.0,-23.591);
CreateObject(2751,2813.435,2625.262,10.872,0.0,0.0,-67.500);
CreateObject(2750,2813.275,2624.915,10.812,-79.068,0.0,-112.500);
CreateObject(2750,2813.252,2624.369,10.812,-79.068,0.0,-112.500);
CreateObject(2749,2813.543,2623.558,10.826,0.0,0.0,-225.000);
CreateObject(2624,2782.408,2632.253,11.501,0.0,0.0,89.218);
CreateObject(2381,2789.293,2634.478,10.514,0.0,0.0,0.0);
CreateObject(2372,2788.668,2634.309,9.802,0.0,0.0,-90.000);
CreateObject(2372,2791.298,2634.305,9.834,0.0,0.0,-90.000);
CreateObject(2382,2791.454,2634.488,10.528,0.0,0.0,-87.344);
CreateObject(2382,2792.436,2634.435,10.556,0.0,0.0,-87.344);
CreateObject(2389,2798.351,2634.687,11.424,0.0,0.0,0.0);
CreateObject(2389,2797.760,2634.705,11.453,0.0,0.0,0.0);
CreateObject(2383,2797.061,2634.687,11.455,0.0,0.0,-90.000);
CreateObject(2374,2796.229,2634.761,11.467,0.0,0.0,0.0);
CreateObject(2394,2801.087,2634.500,10.558,0.0,0.0,0.0);
CreateObject(2372,2800.499,2634.344,9.827,0.0,0.0,-90.000);
CreateObject(2054,2813.380,2621.793,10.839,0.0,0.0,-135.000);
CreateObject(2053,2813.422,2622.325,10.885,0.0,0.0,0.0);
CreateObject(2500,2780.632,2622.895,10.833,0.0,0.0,180.000);
CreateObject(18092,2813.731,2611.334,10.283,0.0,0.0,90.963);
CreateObject(2486,2813.443,2613.482,10.799,0.0,0.0,-78.750);
CreateObject(2484,2813.426,2609.906,11.468,0.0,0.0,-90.000);
CreateObject(2485,2813.427,2611.003,10.829,0.0,0.0,-101.250);
CreateObject(2460,2796.372,2616.617,9.620,0.0,0.0,0.0);
CreateObject(2460,2796.527,2625.963,9.820,0.0,0.0,0.0);
CreateObject(2496,2795.111,2616.116,11.886,0.0,0.0,0.0);
CreateObject(2494,2799.085,2616.103,11.781,0.0,0.0,0.0);
CreateObject(2507,2813.838,2611.735,11.565,0.0,0.0,-90.000);
CreateObject(1852,2796.399,2616.529,10.892,0.0,0.0,0.0);
CreateObject(1853,2797.176,2616.550,10.735,0.0,0.0,0.0);
CreateObject(1859,2797.778,2616.592,10.713,0.0,0.0,0.0);
CreateObject(18092,2780.474,2611.100,10.325,0.0,0.0,270.585);
CreateObject(18553,2796.982,2607.354,11.118,0.0,0.0,-90.000);
CreateObject(1518,2780.753,2609.161,11.081,0.0,0.0,112.500);
CreateObject(1719,2780.762,2609.968,10.880,0.0,0.0,-270.000);
CreateObject(1782,2780.749,2610.767,10.909,0.0,0.0,90.000);
CreateObject(1786,2780.373,2611.882,10.818,0.0,0.0,90.000);
CreateObject(1840,2782.079,2607.623,10.823,0.0,0.0,-128.675);
CreateObject(18092,2784.307,2607.711,10.325,0.0,0.0,0.826);
CreateObject(1839,2782.792,2607.733,10.823,0.0,0.0,-90.000);
CreateObject(2028,2783.587,2607.949,10.909,0.0,0.0,-180.000);
CreateObject(2101,2780.717,2613.090,10.829,0.0,0.0,-270.000);
CreateObject(2226,2784.421,2607.981,10.824,0.0,0.0,-180.000);
CreateObject(2232,2787.407,2608.714,10.423,0.0,0.0,-180.000);
CreateObject(2628,2808.064,2633.255,9.820,0.0,0.0,0.0);
CreateObject(2627,2809.884,2633.294,9.826,0.0,0.0,0.0);
CreateObject(2630,2811.249,2633.407,9.820,0.0,0.0,0.0);
CreateObject(2718,2818.470,2617.595,12.199,0.0,0.0,-93.679);
CreateObject(2826,2784.324,2622.709,10.836,0.0,0.0,-213.750);
CreateObject(2824,2784.394,2621.642,10.835,0.0,0.0,78.750);
CreateObject(2855,2783.716,2623.164,10.836,0.0,0.0,168.750);
CreateObject(1778,2818.348,2612.063,10.043,0.0,0.0,0.0);
CreateObject(2192,2813.100,2623.047,10.775,0.0,0.0,-247.500);
CreateObject(1433,2816.833,2620.150,10.174,0.0,0.0,0.0);
CreateObject(1663,2817.900,2620.258,10.505,0.0,0.0,-90.000);
CreateObject(1491,2816.293,2618.467,9.915,0.0,0.0,0.0);
Screenshots:

Picture 1:


Picture 2:



Picture 3:


Picture 4:


Picture 5:



Picture 6:



Picture 7:



Picture 8:



Other/Useful:
- Idea, mapped and all by me, Chio
- 2802.109, 2620.933, 12.193 This is the spawn place coordinate.
- It's located near the north-east factory in LV [Again,useful for servers that are not in LV since the map is on the ground]
- This is an example of the command to go in the office - Put it under 'OnPlayerCommandText'
- Check out my Realistic Office

pawn Код:
if(strcmp(cmdtext, "/shop",true) == 0)
    {
         InCar[playerid] = false;
         SetPlayerInterior(playerid,0);
        SetPlayerPos(playerid, 2802.109, 2620.933, 12.193);
        SendClientMessage(playerid,COLOR_RED,"Welcome to the shop");
    }
Hope you like it, comments are welcome
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